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WebGLRenderer: Remove WebGL 1 support. #27836

Merged
merged 1 commit into from
Feb 29, 2024
Merged

WebGLRenderer: Remove WebGL 1 support. #27836

merged 1 commit into from
Feb 29, 2024

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Mugen87
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@Mugen87 Mugen87 commented Feb 28, 2024

Related issue: -

Description

We have deprecated WebGL 1 support in r153 which is almost a year ago. This PR eventually removes it from WebGLRenderer.

@Mugen87 Mugen87 added this to the r163 milestone Feb 28, 2024
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github-actions bot commented Feb 28, 2024

📦 Bundle size

Full ESM build, minified and gzipped.

Filesize dev Filesize PR Diff
678.5 kB (168.6 kB) 669.6 kB (166.2 kB) -8.93 kB

🌳 Bundle size after tree-shaking

Minimal build including a renderer, camera, empty scene, and dependencies.

Filesize dev Filesize PR Diff
458.8 kB (111.4 kB) 449.8 kB (108.8 kB) -9.03 kB
@Mugen87 Mugen87 marked this pull request as ready for review February 29, 2024 09:46
@Mugen87 Mugen87 merged commit 07ec4e8 into mrdoob:dev Feb 29, 2024
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@toji
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toji commented Feb 29, 2024

Quite the milestone! Congrats!

Now when we can start plotting the removal of WebGL 2 in favor of WebGPU? 😆

@mrdoob
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mrdoob commented Mar 1, 2024

Let's regroup in 2034 😅

@alexkowel
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Just in case, if someone still needs WebGL 1.0, Verge3D will continue supporting the old standard for some time. Too many older iPhones are still around.

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