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WebGLState: Check WEBGL_draw_buffers extension before calling drawBuffersWEBGL(). #27693

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merged 1 commit into from
Feb 6, 2024

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susiwen8
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@susiwen8 susiwen8 commented Feb 6, 2024

Description

There are two places have called state.drawBuffers, but only the one in WebGLRenderer has check drawBuffers, other one hasn't.

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github-actions bot commented Feb 6, 2024

📦 Bundle size

Full ESM build, minified and gzipped.

Filesize dev Filesize PR Diff
676 kB (167.9 kB) 676.2 kB (167.9 kB) +155 B

🌳 Bundle size after tree-shaking

Minimal build including a renderer, camera, empty scene, and dependencies.

Filesize dev Filesize PR Diff
456.6 kB (110.7 kB) 456.8 kB (110.7 kB) +155 B
@Mugen87 Mugen87 added this to the r162 milestone Feb 6, 2024
@Mugen87 Mugen87 changed the title fix: check WEBGL_draw_buffers before call drawBuffersWEBGL Feb 6, 2024
@Mugen87 Mugen87 merged commit 6826426 into mrdoob:dev Feb 6, 2024
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@susiwen8 susiwen8 deleted the drawBuffers branch February 6, 2024 15:34
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