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BatchedMesh: cleanup, add maxGeometryCount member #27231

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merged 2 commits into from
Nov 23, 2023

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gkjohnson
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Related issue: #22376, #27228

Description

  • Add maxGeometryCount as a public, readonly member
  • Remove unused getter functions (can be readded when we find a use)
  • Update documentation
  • Linting in batched mesh example
@gkjohnson gkjohnson added this to the r159 milestone Nov 23, 2023
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📦 Bundle size

Full ESM build, minified and gzipped.

Filesize dev Filesize PR Diff
668.6 kB (165.9 kB) 668.4 kB (165.8 kB) -283 B

🌳 Bundle size after tree-shaking

Minimal build including a renderer, camera, empty scene, and dependencies.

Filesize dev Filesize PR Diff
449.6 kB (108.9 kB) 449.6 kB (108.9 kB) +0 B
@gkjohnson gkjohnson merged commit 1310548 into mrdoob:dev Nov 23, 2023
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@gkjohnson gkjohnson deleted the batched-members-docs branch November 23, 2023 09:16
AdaRoseCannon pushed a commit to AdaRoseCannon/three.js that referenced this pull request Jan 15, 2024
* Linting, add maxGeometryCount to BatchedMesh, remove undocumented functions

* BatchedMesh: Update documentation
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