Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Examples: Add glsl tag and format fragmentShader with tab #27206

Merged
merged 1 commit into from
Nov 18, 2023

Conversation

linbingquan
Copy link
Contributor

Related issue: #XXXX

Description

Add glsl tag for fragmentShader.

Format fragmentShader with tab.

@linbingquan
Copy link
Contributor Author

@Mugen87 There is a piece of code comparison is not intuitive( I added comment ), other should be no problem, please review again. Thank you.

@Mugen87 Mugen87 added this to the r159 milestone Nov 18, 2023
@Mugen87 Mugen87 merged commit bd28991 into mrdoob:dev Nov 18, 2023
11 checks passed
@linbingquan linbingquan deleted the dev-shader branch November 18, 2023 12:19
AdaRoseCannon pushed a commit to AdaRoseCannon/three.js that referenced this pull request Jan 15, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
2 participants