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LDrawLoader: Use WeakMap instead of userData for indexing materials. #26700

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merged 1 commit into from
Sep 5, 2023

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@Mugen87 Mugen87 commented Sep 5, 2023

Fixed #26279.

Description

LDrawLoader does not use Material.userData anymore to store references to other materials. This makes sure assets loaded with LDrawLoader do not throw runtime errors during serialization (e.g. when the editor auto-saves the scene).

@Mugen87 Mugen87 added this to the r157 milestone Sep 5, 2023
@Mugen87 Mugen87 merged commit e6b9d24 into mrdoob:dev Sep 5, 2023
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@Methuselah96 Methuselah96 mentioned this pull request Sep 13, 2023
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