@float1n There are some addons in this site, but you can also add custom ones yourself by directly editing the gangData.xml file in your gangModData folder (just make sure the mod isn't running while you're editing, or else your changes won't be saved)
@red'' there is a list of hashes somewhere in the internet... the thing is, the numbers may not be the same as the ones used by this mod, because the mod uses int to store them, so sometimes it's a negative number insted of a big positive number.
About grove members, if grove is your gang, you can try selecting one of the vanilla grove members with shift+B and use the "make friendly to your gang" option, but it doesn't persist between game sessions, so whenever you boot the game again, you have to repeat this procedure
@Mazzb no, but the latest stable version of scripthookvdotnet seems to have problems with the latest version of the game. As mentioned above, nightly SHVDN versions seem to work
@dungbin you have to use the nightly version of scripthookvdotnet with the more recent versions of the game
@CarlTheGamer1243 make sure you've registered members for your gang, as I'm not sure enemies will spawn if you haven't registered any
@float1n There are some addons in this site, but you can also add custom ones yourself by directly editing the gangData.xml file in your gangModData folder (just make sure the mod isn't running while you're editing, or else your changes won't be saved)
@red'' there is a list of hashes somewhere in the internet... the thing is, the numbers may not be the same as the ones used by this mod, because the mod uses int to store them, so sometimes it's a negative number insted of a big positive number.
About grove members, if grove is your gang, you can try selecting one of the vanilla grove members with shift+B and use the "make friendly to your gang" option, but it doesn't persist between game sessions, so whenever you boot the game again, you have to repeat this procedure
@CosmicDev hmmmm, have you tried increasing thinkingCarLimit in ModOptions.xml?
@rparker1866 please check your scripthookvdotnet.log for errors
@jj8111 use shift+B to register ped appearances for your gang
@EL BROMAS Make sure you're using the latest version of the mod, that was an issue with older versions of v2
@Noobclue in order to edit the other gangs, you have to edit the gangData.xml file while the mod isn't running
@Mazzb no, but the latest stable version of scripthookvdotnet seems to have problems with the latest version of the game. As mentioned above, nightly SHVDN versions seem to work