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-1 votes
0 answers
37 views

Some of three object are crashing

I'm using react three/drei library to render some 3d objects in my website , on desktop they're all rendering correctly but in mobile some of them are crashing and not displayed properly , i asked ...
Moemen's user avatar
  • 1
1 vote
0 answers
23 views

How can I convert MediaPipe's normalized screen space coordinates to world space meters?

I'm trying to create a web application in React JS that uses MediaPipe to track facial landmarks and then displays a 3D model in A-Frame, aligned with the face. MediaPipe provides facial landmark ...
sachin sachu's user avatar
0 votes
0 answers
31 views

T Pose between animations in React Three Fibre

I am using 3d models from Ready Player me and animations from Mixamo, when I switch between animations, I want a smooth transition but instead I get a T-pose between animations. The 3d models are glb ...
Adam Saleem's user avatar
0 votes
0 answers
37 views

Locomotive-scroll don't work in my code in R3F

Locomotive scroll doesn't work in my code. When I click on a 3D element it displays a modal with text and I'd like to add scrolling effects with locomotive, I don't get console errors but scrolling is ...
Paul's user avatar
  • 1
0 votes
0 answers
15 views

Three.js Draco compression by gltf transform

I want to apply draco compression on the scene which is currently present in the scene without downloading. I know we can read a glb or gltf file from local. I want to read the scene currently present....
Himanshu Kaushik's user avatar
1 vote
0 answers
27 views

ThreeJs codepen to React component

I've been trying to move this codepen.io to a react component, this what I did: React Custom Hook import { useEffect, useRef } from 'react'; import * as THREE from 'three'; import { createNoise4D } ...
Martin Gainza Koulaksezian's user avatar
1 vote
0 answers
40 views

How to Change the Initial Perspective of CameraControls?

I've written a React component where I'm trying to change the initial perspective of CameraControls, but I haven't been successful. Does anyone have any ideas? The code to change the position of the ...
Chaong's user avatar
  • 100
0 votes
0 answers
21 views

ThreeJS hitbox manipulation

Very new here, apologies if this is super basic. I have a sphere. I want to: Be able to create zones on the mesh. So at a start there will be one zone completely around the mesh. This is essentially ...
Nilesh Magan's user avatar
0 votes
1 answer
24 views

Cannot find module 'three/examples/jsm/controls/OrbitControls' or its corresponding type declarations

I'm using TypeScript and three.js in my React project, and I'm importing OrbitControls like so: import * as THREE from "three"; import { OrbitControls } from "three/examples/jsm/...
Jasperan's user avatar
  • 2,505
0 votes
0 answers
17 views

Three.js: How to prevent flickering, which occurs when page restarts. (White flashing)

On my discover flickering occurs when page “off”. Effect act during 1-2ms in canvas. Moreover this problem may occur or not occur in any canvas blocks on page. I tested more variants of solution this ...
AlexGroz's user avatar
0 votes
0 answers
49 views

How to make completely white floor with shadows?

Please help. I want white floor and shadows on it, but all I get is lightgray floor with very thin shadow: lightgray floor My floor and light configuration: const ModelSceneEnvironment = () => { ...
kprovalov's user avatar
-1 votes
0 answers
16 views

How to Rotate Camera Around a 3D Map in React Three Fiber Without Moving Too Far From the Map (not in a circular path)

I am working on a 3D map using React Three Fiber, and I have implemented auto-rotation using OrbitControls. However, the camera rotates in a perfect circle, causing parts of the map to appear far away ...
janaka chamith's user avatar
-1 votes
0 answers
19 views

Environment from @react-three/drei triggering a rerender

I have a scene like this <Canvas className="App" style={{ position: 'absolute', top: 0, left: 0, width: '100%', height: '100%', ...
user25766836's user avatar
0 votes
1 answer
16 views

When using points in ThreeJS there is a black background on each point if using depth writing

I have a scene where I use points, like so <points ref={gPoints} position={position}> <bufferGeometry attach="geometry"> <bufferAttribute ...
user25766836's user avatar
0 votes
1 answer
56 views

Showing intersection of a plane in a 3d shape with Three.js

I tried to animate with Three.js to show the intersection plane on a 3d object. In this example, I have used a cone as an example for the 3d object in the following code: import React, { useRef, ...
swiftenjoyer's user avatar

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