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I recently encountered a problem with the Pivot method for BabylonJS frame sprites, it does not exist :D I would like to ask if anyone has encountered a similar problem and how to set the rotation point for a sprite in BabylonJS. The main requirement for the method should be precisely the rotation of the sprite relative to some point in space, as with the center method in ThreeJS, when you bind the sprite to some point and set the center method to it in several coordinates from the desired point.


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