Im trying to implement a 3d baseball stadium model to my next.js project using three.js/r3f.
The problem is that the model i need only supports fbx, 3ds, obj format, and as far as i know, to implement the model as i pretended, it has to be a glb format file.
Will there be any major issues when converting fbx, 3ds, obj file to glb? If not which one will be the best choice to convert to a glb file? I already converted and previewed free models on three.js editor and all three seem to crash a bit.
And fyi, the model that i want most doesn't support fbx.
I tried to find some information regarding this, but couldn't really find an answer. The model costs quite a lot so i want to make sure.