All Questions
559
questions
1
vote
0
answers
23
views
How can I convert MediaPipe's normalized screen space coordinates to world space meters?
I'm trying to create a web application in React JS that uses MediaPipe to track facial landmarks and then displays a 3D model in A-Frame, aligned with the face.
MediaPipe provides facial landmark ...
0
votes
0
answers
17
views
Any ideas why the code for this cube syncs with the rotation of the headset in VR but not on anything else?
I'm working on a project in AFrame/Three.JS with VR using croquet to have events sync between multiple users. When the user enters VR I switch the camera position and send an event to the model within ...
0
votes
0
answers
14
views
How Can I replace a shape if specific marker arrive in A-Frame
I want to show a chemical reaction with A frame. If user shows marker of Hydrozen and Oxygen then it will show Water molicule . Water molicule will show up in repalce of Oxgen marker. And It would ...
0
votes
0
answers
19
views
How to load a URDF file in aframe?
I am trying to load a URDF file in aframe scene to visualize it on VR. The code for aframe component is:
<script type="importmap"> { "imports": {
"...
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votes
0
answers
25
views
navigate THREE.JS VRmode scene to A-frameVR mode scene
I'm currently looking for the solution to navigate the immersive scene from three.js to Aframe vr mode.
The current approch is Existing vrMode in Three.js then enter VRmode in Aframe.
When I use this ...
0
votes
0
answers
58
views
foottracking for shoe tryon project
i am trying to download a library for setting up my own foot tracking and shoe model display operation for a shoe tryon webapp project but every time i get an address it does not work because it only ...
0
votes
0
answers
91
views
Using WebGPURenderer in A-Frame
Is there a way to replace the default WebGLRenderer of the aframe scene with a WebGPURenderer, now that the official class is present in the threejs library?
I tried naively repacing the renderer with ...
0
votes
1
answer
78
views
A-Frame Camera Collision Issue with Objects
I'm facing a challenge with A-Frame (version 1.4.0) regarding camera collision in my virtual reality scene. Despite employing various techniques such as using the collide attribute, integrating a ...
0
votes
1
answer
61
views
Disable touch look controls A-Frame
How can I disable to look around at my 360 with touch look-controls on my scene in A-Frame?
I have an a-sky element in my scene and I don't want look around my 360 with touch input but only moving my ...
0
votes
0
answers
84
views
A-Frame: How to add model movement with fingers or cursor in AR mode?
I have a simple code:
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<script src="https://aframe.io/releases/1.5.0/aframe.min.js&...
0
votes
1
answer
35
views
A-frame: How to turn the mirrored sphere geometry image to right orientation?
How to mirror the image so that it is in the right orientation?
I have followed the solution that @Piotr Adam Milewski for this stack question: how-to-curve-a-plan-entity-to-match-a-sphere-surface. ...
0
votes
1
answer
92
views
Get existing AudioContext in aframe
I'm trying to work with audio using the WebAudioAPI and aframe. I should be able to connect a new Convolver Node or any other AudioNode to the existing Audio Context created, if I understood correctly,...
0
votes
0
answers
34
views
Aframe When I change from a scene to another, oculus controller not work
I have a page where there is an embedded scene and the possibility to trigger to enter to another different scene in VR. When I trigger on the second one, it´s works fine, but when I exited this and ...
0
votes
0
answers
58
views
Animated gltf models disappear when camera gets close using aframe with three.js
I've animated rigged models in blender, and exported them as gltf with embedded materials to use for AR in aframe. They work fine, except they will disappear when they come into close proximity of the ...
0
votes
1
answer
169
views
8th Wall lighting
I made an AR Experience in 8th Wall and it's working pretty well.
The only thing is the lighting.
The model looks like this in the gltf viewer:
But when i load it into the AR experience the model ...