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IBL artifacts on model with varying roughness #12069

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jjhembd opened this issue Jul 8, 2024 · 0 comments · Fixed by #12070
Closed

IBL artifacts on model with varying roughness #12069

jjhembd opened this issue Jul 8, 2024 · 0 comments · Fixed by #12070

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@jjhembd
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jjhembd commented Jul 8, 2024

What happened?

As reported by @ggetz in #11988, the Barn Lamp sample model shows some artifacts when rendered with an environment map:
image

This model has a lot of variation in the roughness map. Here is the roughness as displayed in the glTF Sample Viewer:
image

The artifact could be related to LOD sampling of the environment map. Rougher materials sample a lower-resolution version of the environment map.

Reproduction steps

  1. Load the glTF PBR Extensions Sandcastle
  2. View the "Barn Lamp" model with "Environment map lighting"

Sandcastle example

https://sandcastle.cesium.com/?src=glTF%20PBR%20Extensions.html

Environment

Browser: Chrome
CesiumJS Version: 1.119
Operating System: Windows 11

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