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Using Cesium Cesium3DFileset loads a 3D model, which is very blurry and unclear #12056

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c-Clithe opened this issue Jul 1, 2024 · 5 comments
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needs feedback On hold until additional info is supplied needs triage type - bug

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@c-Clithe
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c-Clithe commented Jul 1, 2024

What happened?

let translation = Cesium.Cartesian3.fromArray([0, 0, -30])
let m = Cesium.Matrix4.fromTranslation(translation)
const tileset = new Cesium.Cesium3DTileset({
url: './cesiumData/tileset.json',
modelMatrix: m,
maxinumScreenSpaceError: 16,
maximumNumberOfLoadedTiles: 1024
})

viewer.scene.primitives.add(tileset)

Reproduction steps

...

Sandcastle example

No response

Environment

Browser:
CesiumJS Version:
Operating System:

@c-Clithe
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c-Clithe commented Jul 1, 2024

1719818817591

@ggetz
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ggetz commented Jul 1, 2024

Hi @c-Clithe, would you be able to include a Sandcastle example that replicates the issue? That would help us give us more context to determine the issue. Thanks!

@ggetz ggetz added the needs feedback On hold until additional info is supplied label Jul 1, 2024
@javagl
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javagl commented Jul 2, 2024

Just a cross-link to the forum thread: https://community.cesium.com/t/blurry-model-from-cesium3dtileset/33441

You could try to set the maximumScreenSpaceError to a lower value than 16. (NOTE: It's called maximumScreenSpaceError, not maxinumScreenSpaceError!). This may cause more tiles (with additional detail) to be loaded, if there are more tiles with additional detail. Maybe the tileset itself does not have more detail....

@ggetz
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ggetz commented Jul 9, 2024

I'm closing this issue due to inactivity. If you believe this is still an issue, please feel free to re-open. Thanks!

@ggetz ggetz closed this as completed Jul 9, 2024
@c-Clithe
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@javagl It's already much better, thank you, brother

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Labels
needs feedback On hold until additional info is supplied needs triage type - bug
3 participants