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let translation = Cesium.Cartesian3.fromArray([0, 0, -30])
let m = Cesium.Matrix4.fromTranslation(translation)
const tileset = new Cesium.Cesium3DTileset({
url: './cesiumData/tileset.json',
modelMatrix: m,
maxinumScreenSpaceError: 16,
maximumNumberOfLoadedTiles: 1024
})
viewer.scene.primitives.add(tileset)
Reproduction steps
...
Sandcastle example
No response
Environment
Browser:
CesiumJS Version:
Operating System:
The text was updated successfully, but these errors were encountered:
Hi @c-Clithe, would you be able to include a Sandcastle example that replicates the issue? That would help us give us more context to determine the issue. Thanks!
You could try to set the maximumScreenSpaceError to a lower value than 16. (NOTE: It's called maximumScreenSpaceError, not maxinumScreenSpaceError!). This may cause more tiles (with additional detail) to be loaded, if there are more tiles with additional detail. Maybe the tileset itself does not have more detail....
What happened?
let translation = Cesium.Cartesian3.fromArray([0, 0, -30])
let m = Cesium.Matrix4.fromTranslation(translation)
const tileset = new Cesium.Cesium3DTileset({
url: './cesiumData/tileset.json',
modelMatrix: m,
maxinumScreenSpaceError: 16,
maximumNumberOfLoadedTiles: 1024
})
viewer.scene.primitives.add(tileset)
Reproduction steps
...
Sandcastle example
No response
Environment
Browser:
CesiumJS Version:
Operating System:
The text was updated successfully, but these errors were encountered: